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template<typename... BodyTypes> |
Union< BodyTypes... > * | walberla::pe::createUnion (BodyStorage &globalStorage, BlockStorage &blocks, BlockDataID storageID, id_t uid, const Vec3 &gpos, bool global=false, bool communicating=true, bool infiniteMass=false) |
| Setup of a new Union. More...
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template<typename... BodyTypes> |
BoxID | walberla::pe::createBox (Union< BodyTypes... > *un, id_t uid, const Vec3 &gpos, const Vec3 &lengths, MaterialID material=Material::find("iron"), bool global=false, bool communicating=true, bool infiniteMass=false) |
| Setup of a new Box directly attached to a Union. More...
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template<typename... BodyTypes> |
CapsuleID | walberla::pe::createCapsule (Union< BodyTypes... > *un, id_t uid, const Vec3 &gpos, const real_t radius, const real_t length, MaterialID material=Material::find("iron"), bool global=false, bool communicating=true, bool infiniteMass=false) |
| Setup of a new Capsule directly attached to a Union. More...
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template<typename... BodyTypes> |
SphereID | walberla::pe::createSphere (Union< BodyTypes... > *un, id_t uid, const Vec3 &gpos, real_t radius, MaterialID material=Material::find("iron"), bool global=false, bool communicating=true, bool infiniteMass=false) |
| Setup of a new Sphere directly attached to a Union. More...
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