BodyStorage.h File Reference

Detailed Description

Author
Klaus Iglberger
Sebastian Eibl sebas.nosp@m.tian.nosp@m..eibl.nosp@m.@fau.nosp@m..de
#include <core/NonCopyable.h>
#include <core/debug/Debug.h>
#include <pe/rigidbody/RigidBody.h>
#include <pe/rigidbody/RigidBodyCastIterator.h>
#include <pe/rigidbody/RigidBodyIterator.h>
#include <pe/Types.h>
#include <algorithm>
#include <functional>
#include <map>
#include <memory>
#include <vector>

Classes

class  walberla::pe::BodyStorage
 Body storage of the rigid body simulation world. More...
 

Namespaces

 walberla
 Storage for detected contacts which can be used to perform actions for all contacts, e.g.
 
 walberla::pe
 

Functions

bool walberla::pe::operator== (const BodyStorage &lhs, const BodyStorage &rhs)
 Compare if two BodyStorages are equal. More...