Sphere.h File Reference
#include <pe/rigidbody/GeomPrimitive.h>
#include <pe/Types.h>
#include <core/math/Constants.h>
#include <core/math/Matrix3.h>
#include <core/math/Vector3.h>
#include <core/DataTypes.h>
#include <core/logging/Logging.h>
#include <core/math/Limits.h>
#include <core/math/Utility.h>
#include <pe/Config.h>

Classes

class  walberla::pe::Sphere
 Base class for the sphere geometry. More...
 

Namespaces

 walberla
 Storage for detected contacts which can be used to perform actions for all contacts, e.g.
 
 walberla::pe
 

Functions

Sphere operators
std::ostream & walberla::pe::operator<< (std::ostream &os, const Sphere &s)
 Global output operator for spheres. More...
 
std::ostream & walberla::pe::operator<< (std::ostream &os, ConstSphereID s)
 Global output operator for sphere handles. More...