Union.h File Reference

Detailed Description

Author
Klaus Iglberger
Sebastian Eibl sebas.nosp@m.tian.nosp@m..eibl.nosp@m.@fau.nosp@m..de
#include <pe/Config.h>
#include <pe/rigidbody/BodyStorage.h>
#include <pe/rigidbody/RigidBody.h>
#include <pe/rigidbody/RigidBodyCastIterator.h>
#include <pe/rigidbody/RigidBodyIterator.h>
#include <pe/Types.h>
#include <core/debug/Debug.h>
#include <core/math/Matrix3.h>
#include <core/math/Vector3.h>
#include <core/DataTypes.h>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <stdexcept>

Classes

class  walberla::pe::Union< BodyTypes >
 Base class for the union geometry, a rigid assembly of bodies. More...
 

Namespaces

 walberla
 \file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de
 
 walberla::pe
 

Functions

template<typename... BodyTypes>
std::ostream & walberla::pe::operator<< (std::ostream &os, const Union< BodyTypes... > &u)
 Global output operator for unions. More...
 
template<typename... BodyTypes>
std::ostream & walberla::pe::operator<< (std::ostream &os, Union< BodyTypes... > const *u)
 Global output operator for union handles. More...