RigidBody.h File Reference

Detailed Description

Author
Klaus Iglberger
Sebastian Eibl sebas.nosp@m.tian.nosp@m..eibl.nosp@m.@fau.nosp@m..de
#include "pe/Types.h"
#include "pe/Config.h"
#include "pe/ccd/HashGridsBodyTrait.h"
#include "pe/cr/HCSITSBodyTrait.h"
#include "core/math/Matrix3.h"
#include "core/math/Quaternion.h"
#include "core/math/Vector3.h"
#include "core/NonCopyable.h"
#include "core/DataTypes.h"
#include "core/debug/Debug.h"
#include "core/logging/Logging.h"
#include "core/math/AABB.h"
#include "pe/rigidbody/MPIRigidBodyTrait.h"

Classes

class  walberla::pe::Union< BodyTypes >
 Base class for the union geometry, a rigid assebly of bodies. More...
 
class  walberla::pe::RigidBody
 

Namespaces

 walberla
 Storage for detected contacts which can be used to perform actions for all contacts, e.g.
 
 walberla::pe
 

Functions

Rigid body operators
std::ostream & walberla::pe::operator<< (std::ostream &os, const RigidBody &b)
 Global output operator for rigid bodies. More...
 
std::ostream & walberla::pe::operator<< (std::ostream &os, ConstBodyID b)
 Global output operator for rigid body handles. More...