walberla::lbm::force_model Namespace Reference

Classes

class  Correction
 [17] More...
 
struct  Correction_tag
 
struct  EDM_tag
 
class  EDMField
 [14], [15] More...
 
struct  Guo_tag
 
class  GuoConstant
 For the incompressible LBM, in lattice units, the body force is equal to the acceleration, since bodyForce_lattice = density_lattice * acceleration_lattice and density_lattice is implicitly set to 1. More...
 
class  GuoField
 
struct  Luo_tag
 
class  LuoConstant
 For the incompressible LBM, in lattice units, the body force is equal to the acceleration, since bodyForce_lattice = density_lattice * acceleration_lattice and density_lattice is implicitly set to 1. More...
 
class  LuoField
 
struct  NoDirectionIndependentTerms
 Used as return type if there are no common, direction-independent terms for the force term. More...
 
class  None
 
struct  None_tag
 
struct  Simple_tag
 
class  SimpleConstant
 For the incompressible LBM, in lattice units, the body force is equal to the acceleration, since bodyForce_lattice = density_lattice * acceleration_lattice and density_lattice is implicitly set to 1. More...
 

Functions

Vector3< real_tlevelDependentBodyForce (const uint_t targetLevel, const Vector3< real_t > &force_level, const uint_t level)
 Returns the body force for level 'targetLevel' given the body force 'force_level' on level 'level'. More...
 
Vector3< real_tlevelDependentAcceleration (const uint_t targetLevel, const Vector3< real_t > &acceleration_level, const uint_t level)
 Returns the acceleration for level 'targetLevel' given the acceleration 'acceleration_level' on level 'level'. More...
 

Function Documentation

Vector3< real_t > walberla::lbm::force_model::levelDependentAcceleration ( const uint_t  targetLevel,
const Vector3< real_t > &  acceleration_level,
const uint_t  level 
)
inline

Returns the acceleration for level 'targetLevel' given the acceleration 'acceleration_level' on level 'level'.

Vector3< real_t > walberla::lbm::force_model::levelDependentBodyForce ( const uint_t  targetLevel,
const Vector3< real_t > &  force_level,
const uint_t  level 
)
inline

Returns the body force for level 'targetLevel' given the body force 'force_level' on level 'level'.