Implementation of BodyOverlapFunctions for the pe bodies.
- Author
- Christoph Rettinger chris.nosp@m.toph.nosp@m..rett.nosp@m.inge.nosp@m.r@fau.nosp@m..de
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Sphere &peSphere, const AABB &box) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Sphere &peSphere, const Vector3< real_t > &cellMidpoint, const Vector3< real_t > &dx) |
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bool | walberla::geometry::contains (const pe::Sphere &peSphere, const Vector3< real_t > &point) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Squirmer &peSquirmer, const AABB &box) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Squirmer &peSquirmer, const Vector3< real_t > &cellMidpoint, const Vector3< real_t > &dx) |
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bool | walberla::geometry::contains (const pe::Squirmer &peSquirmer, const Vector3< real_t > &point) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Plane &pePlane, const AABB &box) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::Plane &pePlane, const Vector3< real_t > &cellMidpoint, const Vector3< real_t > &dx) |
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bool | walberla::geometry::contains (const pe::Plane &pePlane, const Vector3< real_t > &point) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::RigidBody &peBody, const AABB &box) |
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FastOverlapResult | walberla::geometry::fastOverlapCheck (const pe::RigidBody &peBody, const Vector3< real_t > &cellMidpoint, const Vector3< real_t > &dx) |
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bool | walberla::geometry::contains (const pe::RigidBody &peBody, const Vector3< real_t > &point) |
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