#include "blockforest/all.h"
#include "core/all.h"
#include "domain_decomposition/all.h"
#include "field/all.h"
#include "geometry/all.h"
#include "gui/all.h"
#include "lbm/all.h"
#include "mesh_common/DistanceComputations.h"
#include "mesh_common/DistanceFunction.h"
#include "mesh_common/MatrixVectorOperations.h"
#include "mesh_common/MeshIO.h"
#include "mesh_common/MeshOperations.h"
#include "mesh_common/TriangleMeshes.h"
#include "mesh_common/distance_octree/DistanceOctree.h"
#include "mesh_common/vtk/CommonDataSources.h"
#include "mesh_common/vtk/VTKMeshWriter.h"
#include "mesh/blockforest/BlockExclusion.h"
#include "mesh/blockforest/BlockForestInitialization.h"
#include "mesh/boundary/BoundaryInfo.h"
#include "mesh/boundary/BoundaryLocation.h"
#include "mesh/boundary/BoundaryLocationFunction.h"
#include "mesh/boundary/BoundarySetup.h"
#include "mesh/boundary/BoundaryUIDFaceDataSource.h"
#include "mesh/boundary/ColorToBoundaryMapper.h"
#include "timeloop/all.h"
Namespaces | |
walberla | |
\file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede rik. henni g@fa u.de | |
Functions | |
template<typename MeshType > | |
void | walberla::vertexToFaceColor (MeshType &mesh, const typename MeshType::Color &defaultColor) |
[vertexToFaceColor] More... | |
int | walberla::main (int argc, char **argv) |
Main Function ///. More... | |
int | main (int argc, char **argv) |
Variables | |
uint_t | walberla::numGhostLayers = uint_t(1) |
int main | ( | int | argc, |
char ** | argv | ||
) |