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template<typename MeshType > |
math::GenericAABB< typename MeshType::Scalar > | walberla::mesh::computeAABB (const MeshType &mesh) |
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template<typename MeshType , typename InputIterator > |
math::GenericAABB< typename MeshType::Scalar > | walberla::mesh::computeAABBForVertices (const MeshType &mesh, InputIterator beginVh, InputIterator endVh) |
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template<typename MeshType , typename InputIterator > |
math::GenericAABB< typename MeshType::Scalar > | walberla::mesh::computeAABBForFaces (const MeshType &mesh, InputIterator beginFh, InputIterator endFh) |
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template<typename MeshType > |
void | walberla::mesh::translate (MeshType &mesh, const Vector3< typename MeshType::Scalar > &offset) |
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template<typename MeshType > |
void | walberla::mesh::scale (MeshType &mesh, const Vector3< typename MeshType::Scalar > &scaleFactors) |
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template<typename MeshType > |
void | walberla::mesh::rotate (MeshType &mesh, Vector3< typename MeshType::Scalar > axis, typename MeshType::Scalar angle, Vector3< typename MeshType::scalar > axis_foot) |
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template<typename MeshType > |
MeshType::Scalar | walberla::mesh::computeVolume (const MeshType &mesh) |
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template<typename MeshType > |
MeshType::Scalar | walberla::mesh::computeSurfaceArea (const MeshType &mesh) |
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template<typename MeshType > |
MeshType::Point | walberla::mesh::computeCentroid (const MeshType &mesh) |
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template<typename MeshType > |
Matrix3< typename MeshType::Scalar > | walberla::mesh::computeInertiaTensor (const MeshType &mesh) |
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template<typename MeshType > |
MeshType::Point | walberla::mesh::computeCentroid (const MeshType &mesh, const typename MeshType::FaceHandle fh) |
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template<typename MeshType > |
MeshType::Scalar | walberla::mesh::computeBoundingSphereRadius (const MeshType &mesh, const typename MeshType::Point &referencePoint) |
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template<typename MeshType , typename InputIterator > |
std::vector< typename MeshType::VertexHandle > | walberla::mesh::findConnectedVertices (const MeshType &mesh, InputIterator facesBegin, InputIterator facesEnd) |
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template<typename MeshType > |
void | walberla::mesh::findConnectedVertices (const MeshType &mesh, const typename MeshType::FaceHandle &face, std::vector< typename MeshType::VertexHandle > &outVertices) |
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template<typename DistanceObject , typename T , typename U > |
walberla::optional< bool > | walberla::mesh::isIntersecting (const DistanceObject &distanceObject, const math::GenericAABB< T > &aabb, const T &maxError) |
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template<typename DistanceObject , typename T , typename U > |
walberla::optional< bool > | walberla::mesh::fullyCoversAABB (const DistanceObject &distanceObject, const math::GenericAABB< T > &aabb, const T &maxError) |
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template<typename DistanceObject , typename T , typename U , typename V > |
walberla::optional< bool > | walberla::mesh::intersectsSurface (const DistanceObject &distanceObject, const math::GenericAABB< T > &aabb, const U &maxError, const V &surfaceDistance) |
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template<typename MeshType , typename InputIterator > |
MeshType::Point | walberla::mesh::principalComponent (const MeshType &mesh, InputIterator beginFh, InputIterator endFh, const uint_t iterations=uint_t(10)) |
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template<typename MeshType > |
MeshType::Point | walberla::mesh::principalComponent (const MeshType &mesh, const uint_t iterations=uint_t(10)) |
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template<typename MeshType > |
void | walberla::mesh::rotate (MeshType &mesh, Vector3< typename MeshType::Scalar > axis, typename MeshType::Scalar angle, Vector3< typename MeshType::Scalar > axis_foot) |
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template<typename MeshType > |
void | walberla::mesh::computeMassProperties (const MeshType &mesh, typename MeshType::Scalar density, Vector3< typename MeshType::Scalar > ¢roid, Matrix3< typename MeshType::Scalar > &inertiaTensor, typename MeshType::Scalar &mass) |
| Computes all mass properties (mass, centroid, inertia tensor at once). More...
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template<typename DistanceObject , typename T , typename U > |
walberla::optional< bool > | walberla::mesh::isIntersecting (const DistanceObject &distanceObject, const math::GenericAABB< T > &aabb, const U &maxError) |
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template<typename DistanceObject , typename T , typename U > |
walberla::optional< bool > | walberla::mesh::fullyCoversAABB (const DistanceObject &distanceObject, const math::GenericAABB< T > &aabb, const U &maxError) |
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