#include "01_GameOfLife_kernels.h"
#include "blockforest/Initialization.h"
#include "core/Environment.h"
#include "gpu/HostFieldAllocator.h"
#include "gpu/FieldCopy.h"
#include "gpu/GPUField.h"
#include "gpu/AddGPUFieldToStorage.h"
#include "gpu/communication/MemcpyPackInfo.h"
#include "gpu/communication/UniformGPUScheme.h"
#include "field/AddToStorage.h"
#include "field/vtk/VTKWriter.h"
#include "geometry/initializer/ScalarFieldFromGrayScaleImage.h"
#include "geometry/structured/GrayScaleImage.h"
#include "stencil/D2Q9.h"
#include "timeloop/SweepTimeloop.h"
Typedefs | |
using | ScalarField = GhostLayerField< real_t, 1 > |
using | GPUField = gpu::GPUField< real_t > |
using | CommScheme = gpu::communication::UniformGPUScheme< stencil::D2Q9 > |
using | Packing = gpu::communication::MemcpyPackInfo< GPUField > |
Functions | |
int | main (int argc, char **argv) |
using CommScheme = gpu::communication::UniformGPUScheme<stencil::D2Q9 > |
using GPUField = gpu::GPUField<real_t> |
using ScalarField = GhostLayerField<real_t, 1> |
int main | ( | int | argc, |
char ** | argv | ||
) |