Marshalling of objects for data transmission or storage.
#include "pe/communication/Instantiate.h"
#include "pe/communication/Marshalling.h"
#include "pe/rigidbody/Sphere.h"
Classes | |
struct | walberla::pe::communication::SphereParameters |
Namespaces | |
walberla | |
\file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de | |
walberla::pe | |
walberla::pe::communication | |
Functions | |
void | walberla::pe::communication::marshal (mpi::SendBuffer &buffer, const Sphere &obj) |
Marshalling a sphere primitive. More... | |
void | walberla::pe::communication::unmarshal (mpi::RecvBuffer &buffer, SphereParameters &objparam) |
Unmarshalling a sphere primitive. More... | |
SpherePtr | walberla::pe::communication::instantiate (mpi::RecvBuffer &buffer, const math::AABB &domain, const math::AABB &block, SphereID &newBody) |