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bool | detectSphereSphereCollision (const Vec3 &pos1, const real_t &radius1, const Vec3 &pos2, const real_t &radius2, Vec3 &contactPoint, Vec3 &contactNormal, real_t &penetrationDepth, const real_t &contactThreshold) |
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bool | detectSphereBoxCollision (const Vec3 &pos1, const real_t &radius1, const Vec3 &pos2, const Vec3 &edgeLength2, const Rot3 &rot2, Vec3 &contactPoint, Vec3 &contactNormal, real_t &penetrationDepth, const real_t &contactThreshold) |
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bool | detectSphereCylindricalBoundaryCollision (const Vec3 &pos1, const real_t &radius1, const Vec3 &pos2, const real_t &radius2, const Vec3 &axis2, Vec3 &contactPoint, Vec3 &contactNormal, real_t &penetrationDepth, const real_t &contactThreshold) |
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bool | detectSphereHalfSpaceCollision (const Vec3 &pos1, const real_t &radius1, const Vec3 &pos2, const Vec3 &normal2, Vec3 &contactPoint, Vec3 &contactNormal, real_t &penetrationDepth, const real_t &contactThreshold) |
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