Directories | |
directory | boundary |
directory | bubble_model |
directory | dynamics |
directory | surface_geometry |
Files | |
file | BlockStateDetectorSweep.h |
Set block states according to their content, i.e., free surface flags. | |
file | FlagDefinitions.h |
file | FlagInfo.h |
Define free surface flags (e.g. conversion flags). | |
file | FlagInfo.impl.h |
Define and manage free surface flags (e.g. conversion flags). | |
file | InitFunctions.h |
Initialization functions. | |
file | InterfaceFromFillLevel.h |
Check whether a cell should be an interface cell according to its properties. | |
file | LoadBalancing.h |
Free surface-specific functionality for load balancing. | |
file | MaxVelocityComputer.h |
Compute the maximum velocity of all liquid and interface cells (in each direction) in the system. | |
file | SurfaceMeshWriter.h |
Free surface-specific class for writing the free surface as triangle mesh. | |
file | TotalMassComputer.h |
Compute the total mass of the system (including mass from the excessMassField). | |
file | VtkWriter.h |
Free surface-specific VTK writer function. | |