Marshalling of objects for data transmission or storage.
#include "pe/communication/Instantiate.h"
#include "pe/communication/Marshalling.h"
#include "pe/rigidbody/Union.h"
#include <tuple>
Namespaces | |
walberla | |
\file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de | |
walberla::pe | |
walberla::pe::communication | |
Functions | |
template<typename... BodyTypes> | |
void | walberla::pe::communication::marshal (mpi::SendBuffer &buffer, const Union< BodyTypes... > &obj) |
Marshalling a box primitive. More... | |
void | walberla::pe::communication::unmarshal (mpi::RecvBuffer &buffer, UnionParameters &objparam) |
Unmarshalling a box primitive. More... | |
template<typename... BodyTypes> | |
std::unique_ptr< Union< BodyTypes... > > | walberla::pe::communication::instantiate (mpi::RecvBuffer &buffer, const math::AABB &domain, const math::AABB &block, Union< BodyTypes... > *&newBody) |