#include <NormalSweep.h>
|
| NormalSweep (const BlockDataID &normalFieldID, const ConstBlockDataID &fillFieldID, const ConstBlockDataID &flagFieldID, const FlagUID &interfaceFlagID, const Set< FlagUID > &liquidInterfaceGasFlagIDSet, const Set< FlagUID > &obstacleFlagIDSet, bool computeInInterfaceNeighbors, bool includeObstacleNeighbors, bool modifyNearObstacles, bool computeInGhostLayer) |
|
void | operator() (IBlock *const block) |
|
◆ flag_t
◆ scalar_t
◆ vector_t
◆ NormalSweep()
walberla::free_surface::NormalSweep< Stencil_T, FlagField_T, ScalarField_T, VectorField_T >::NormalSweep |
( |
const BlockDataID & | normalFieldID, |
|
|
const ConstBlockDataID & | fillFieldID, |
|
|
const ConstBlockDataID & | flagFieldID, |
|
|
const FlagUID & | interfaceFlagID, |
|
|
const Set< FlagUID > & | liquidInterfaceGasFlagIDSet, |
|
|
const Set< FlagUID > & | obstacleFlagIDSet, |
|
|
bool | computeInInterfaceNeighbors, |
|
|
bool | includeObstacleNeighbors, |
|
|
bool | modifyNearObstacles, |
|
|
bool | computeInGhostLayer ) |
|
inline |
◆ operator()()
◆ computeInGhostLayer_
◆ computeInInterfaceNeighbors_
◆ fillFieldID_
◆ flagFieldID_
◆ includeObstacleNeighbors_
◆ interfaceFlagID_
◆ liquidInterfaceGasFlagIDSet_
◆ modifyNearObstacles_
◆ normalFieldID_
◆ obstacleFlagIDSet_
The documentation for this class was generated from the following files:
- /builds/administration/walberla-website/walberla/src/lbm/free_surface/surface_geometry/NormalSweep.h
- /builds/administration/walberla-website/walberla/src/lbm/free_surface/surface_geometry/NormalSweep.impl.h