#include <BlockReconstruction.h>
◆ NeighborhoodReconstructionBlock() [1/3]
walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::NeighborhoodReconstructionBlock |
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const BlockID & |
id, |
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const uint_t |
process, |
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const AABB & |
aabb |
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◆ NeighborhoodReconstructionBlock() [2/3]
walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::NeighborhoodReconstructionBlock |
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const BlockID & |
id, |
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const uint_t |
process, |
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const AABBReconstruction & |
aabb |
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inline |
◆ NeighborhoodReconstructionBlock() [3/3]
walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::NeighborhoodReconstructionBlock |
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const BlockID & |
id, |
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const uint_t |
process, |
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const Set< SUID > & |
state, |
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const AABBReconstruction & |
aabb |
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) |
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inline |
◆ getAABB()
const AABB& walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::getAABB |
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const |
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◆ getId()
const BlockID& walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::getId |
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const |
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◆ getProcess()
uint_t walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::getProcess |
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const |
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◆ getState()
const Set<SUID>& walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::getState |
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const |
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◆ operator==()
◆ aabb_
AABB walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::aabb_ |
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◆ id_
BlockID walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::id_ |
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◆ process_
uint_t walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::process_ |
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◆ state_
Set<SUID> walberla::blockforest::BlockReconstruction::NeighborhoodReconstructionBlock::state_ |
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private |
The documentation for this class was generated from the following file: