#include <AABBRefinementSelection.h>
◆ AABBRefinementSelection() [1/2]
walberla::blockforest::AABBRefinementSelection::AABBRefinementSelection |
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default |
◆ AABBRefinementSelection() [2/2]
walberla::blockforest::AABBRefinementSelection::AABBRefinementSelection |
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const Config::BlockHandle & |
configBlock | ) |
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inline |
◆ addAABB()
void walberla::blockforest::AABBRefinementSelection::addAABB |
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const math::AABB & |
aabb, |
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const uint_t |
level |
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inline |
◆ addRegion()
void walberla::blockforest::AABBRefinementSelection::addRegion |
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const math::AABB & |
region, |
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const uint_t |
level |
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) |
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inline |
◆ operator()() [1/2]
void walberla::blockforest::AABBRefinementSelection::operator() |
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SetupBlockForest & |
forest | ) |
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inline |
◆ operator()() [2/2]
void walberla::blockforest::AABBRefinementSelection::operator() |
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std::vector< std::pair< const Block *, uint_t > > & |
minTargetLevels, |
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std::vector< const Block * > & |
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const BlockForest & |
forest |
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inline |
◆ transformRegionsToAABBs()
std::vector< std::pair< math::AABB, uint_t > > walberla::blockforest::AABBRefinementSelection::transformRegionsToAABBs |
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const math::AABB & |
simulationDomain | ) |
const |
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inlineprivate |
◆ aabbs_
std::vector< std::pair< math::AABB, uint_t > > walberla::blockforest::AABBRefinementSelection::aabbs_ |
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private |
◆ regions_
std::vector< std::pair< math::AABB, uint_t > > walberla::blockforest::AABBRefinementSelection::regions_ |
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private |
The documentation for this class was generated from the following file: