Numerical thresholds for the physics engine.
#include "Thresholds.h"
Namespaces | |
walberla | |
\file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de | |
walberla::pe | |
Variables | |
real_t | walberla::pe::collisionThreshold = Thresholds<real_t>::collisionThreshold() |
Threshold for the contact classification. More... | |
real_t | walberla::pe::contactThreshold = Thresholds<real_t>::contactThreshold() |
Threshold for the distance between two rigid bodies. More... | |
real_t | walberla::pe::restitutionThreshold = Thresholds<real_t>::restitutionThreshold() |
Threshold for the restriction of the coefficient of restitution. More... | |
real_t | walberla::pe::frictionThreshold = Thresholds<real_t>::frictionThreshold() |
Threshold for the separation between static and dynamic friction. More... | |
real_t | walberla::pe::surfaceThreshold = Thresholds<real_t>::surfaceThreshold() |
Threshold for surface points/checks. More... | |