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template<typename Field_T > |
static Vector3< real_t > | walberla::postprocessing::calcNormal (const Field_T &f, cell_idx_t i, cell_idx_t j, cell_idx_t k, uint_t fCoord) |
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template<typename Field_T , bool calcNormals> |
void | walberla::postprocessing::generateIsoSurface_internal (const Field_T &f, real_t threshold, TriangleMesh &mesh, const Vector3< real_t > &dx, uint_t fCoord, const Vector3< real_t > &posOffset, const CellInterval &cellInterval) |
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template<typename Field_T > |
void | walberla::postprocessing::generateIsoSurface (const Field_T &field, real_t threshold, geometry::TriangleMesh &mesh, const Vector3< real_t > &dx=Vector3< real_t >(real_t(1)), uint_t fCoord=uint_t(0), const Vector3< real_t > &offset=Vector3< real_t >(real_t(0)), const CellInterval &cellInterval=CellInterval(), bool calcNormals=true) |
| Creates an iso-surface mesh from a scalar field using the Marching Cubes algorithm. More...
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