Lighting.h File Reference

Detailed Description

Author
Lukas Werner
#include <pe/basic.h>
#include <pe/Types.h>
#include <core/math/Vector3.h>
#include <pe/raytracing/Color.h>

Classes

struct  walberla::pe::raytracing::Lighting
 The Lighting struct defines the properties of a point light in the scene. More...
 

Namespaces

 walberla
 \file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de
 
 walberla::pe
 
 walberla::pe::raytracing