#include <FlagField.h>
◆ RegistrationData() [1/2]
template<typename T = uint32_t>
◆ RegistrationData() [2/2]
template<typename T = uint32_t>
◆ flagToUID
template<typename T = uint32_t>
◆ nextFreeBit
template<typename T = uint32_t>
Counter for registerFlag(name) BitNumbers smaller than nextFreeBit are guaranteed to be occupied.
Bits greater or equal may be occupied, when registerFlac(name,bitNr) was called.
◆ uidToFlag
template<typename T = uint32_t>
Maps strings to bit-masks.
◆ usedMask
template<typename T = uint32_t>
Mask is one for every registered bit.
The documentation for this struct was generated from the following file:
- /builds/administration/walberla-website/walberla/src/field/FlagField.h