GhostLayerField that stores flags.
#include "FlagFunctions.h"
#include "FlagUID.h"
#include "GhostLayerField.h"
#include "core/DataTypes.h"
#include "core/cell/CellVector.h"
#include "core/debug/Debug.h"
#include "core/math/Uint.h"
#include <array>
#include <iostream>
#include <map>
#include <sstream>
#include <string>
#include <type_traits>
#include "FlagField.impl.h"
Classes | |
class | walberla::field::FlagField< T > |
GhostLayerField that stores bit masks. More... | |
struct | walberla::field::FlagField< T >::RegistrationData |
Namespaces | |
walberla | |
\file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de | |
walberla::field | |