waLBerla 7.2
Loading...
Searching...
No Matches
03_LBLidDrivenCavity.cpp File Reference

Detailed Description

Classes

class  walberla::MyBoundaryHandling
 Functor that is used to add a boundary handling object to each block. More...
 

Namespaces

namespace  walberla
 Storage for detected contacts which can be used to perform actions for all contacts, e.g.
 

Typedefs

using walberla::UBB_T = lbm::SimpleUBB<LatticeModel_T, flag_t>
 
using walberla::BoundaryHandling_T = BoundaryHandling<FlagField_T, Stencil_T, NoSlip_T, UBB_T>
 

Functions

const FlagUID walberla::Fluid_Flag ("fluid")
 
const FlagUID walberla::UBB_Flag ("velocity bounce back")
 
const FlagUID walberla::NoSlip_Flag ("no slip")
 
void walberla::setFlags (shared_ptr< StructuredBlockForest > &blocks, const BlockDataID &boundaryHandlingId)
 Initialization function used for setting flags in the flag field.
 
shared_ptr< vtk::VTKOutputwalberla::createFluidFieldVTKWriter (shared_ptr< StructuredBlockForest > &blocks, const BlockDataID &pdfFieldId, const BlockDataID &flagFieldId)
 Helper function for setting up a VTK output instance that generates output for the fluid field.
 
int walberla::main (int argc, char **argv)
 Main Function ///.
 
int main (int argc, char **argv)
 

Function Documentation

◆ main()

int main ( int argc,
char ** argv )