#include <OverlapFraction.h>
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template<typename ParticleAccessor_T , typename Shape_T > |
real_t | operator() (const size_t, const Shape_T &, const shared_ptr< ParticleAccessor_T > &, const Vector3< real_t > &, const Vector3< real_t > &, uint_t) |
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template<typename ParticleAccessor_T > |
real_t | operator() (const size_t particleIdx, const mesa_pd::data::Sphere &sphere, const shared_ptr< ParticleAccessor_T > &ac, const Vector3< real_t > &point, const Vector3< real_t > &dxVec, uint_t superSamplingDepth) |
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template<typename ParticleAccessor_T > |
real_t | operator() (const size_t particleIdx, const mesa_pd::data::HalfSpace &halfSphere, const shared_ptr< ParticleAccessor_T > &ac, const Vector3< real_t > &point, real_t dxVec, uint_t superSamplingDepth) |
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template<typename ParticleAccessor_T > |
real_t | operator() (const size_t particleIdx, const mesa_pd::data::CylindricalBoundary &cylindricalBoundary, const shared_ptr< ParticleAccessor_T > &ac, const Vector3< real_t > &point, real_t dxVec, uint_t superSamplingDepth) |
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template<typename ParticleAccessor_T > |
real_t | operator() (const size_t particleIdx, const mesa_pd::data::Box &box, const shared_ptr< ParticleAccessor_T > &ac, const Vector3< real_t > &point, real_t dxVec, uint_t superSamplingDepth) |
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template<typename ParticleAccessor_T > |
real_t | operator() (const size_t particleIdx, const mesa_pd::data::Ellipsoid &ellipsoid, const shared_ptr< ParticleAccessor_T > &ac, const Vector3< real_t > &point, real_t dxVec, uint_t superSamplingDepth) |
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◆ operator()() [1/6]
template<typename ParticleAccessor_T >
◆ operator()() [2/6]
template<typename ParticleAccessor_T >
◆ operator()() [3/6]
template<typename ParticleAccessor_T >
◆ operator()() [4/6]
template<typename ParticleAccessor_T >
◆ operator()() [5/6]
template<typename ParticleAccessor_T >
◆ operator()() [6/6]
template<typename ParticleAccessor_T , typename Shape_T >
real_t walberla::lbm_mesapd_coupling::psm::OverlapFractionFunctor::operator() |
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size_t, |
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const Shape_T & |
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const shared_ptr< ParticleAccessor_T > & |
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const Vector3< real_t > & |
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const Vector3< real_t > & |
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uint_t |
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inline |
The documentation for this struct was generated from the following file:
- /builds/administration/walberla-website/walberla/src/lbm_mesapd_coupling/overlapping/OverlapFraction.h