◆ Node() [1/2]
walberla::blockforest::BlockForest::BlockInformation::Node::Node |
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◆ Node() [2/2]
walberla::blockforest::BlockForest::BlockInformation::Node::Node |
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const uint_t |
process, |
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const Set< SUID > & |
state |
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◆ operator!=()
bool walberla::blockforest::BlockForest::BlockInformation::Node::operator!= |
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const Node & |
rhs | ) |
const |
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inline |
◆ operator==()
bool walberla::blockforest::BlockForest::BlockInformation::Node::operator== |
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const Node & |
rhs | ) |
const |
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inline |
◆ setChild()
void walberla::blockforest::BlockForest::BlockInformation::Node::setChild |
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const uint_t |
index, |
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shared_ptr< Node > const |
child |
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◆ children_
std::vector< shared_ptr< Node > > walberla::blockforest::BlockForest::BlockInformation::Node::children_ |
◆ process_
uint_t walberla::blockforest::BlockForest::BlockInformation::Node::process_ |
◆ state_
Set<SUID> walberla::blockforest::BlockForest::BlockInformation::Node::state_ |
The documentation for this struct was generated from the following file:
- /builds/administration/walberla-website/walberla/src/blockforest/BlockForest.h