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waLBerla 7.2
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Files | |
| ContactAngle.h | |
| Class to avoid re-computing sine and cosine of the contact angle. | |
| CurvatureModel.h | |
| Collection of sweeps required for using a specific curvature model. | |
| CurvatureModel.impl.h | |
| Collection of sweeps required for using a specific curvature model. | |
| CurvatureSweep.h | |
| Sweeps for computing the interface curvature. | |
| CurvatureSweep.impl.h | |
| Sweeps for computing the interface curvature. | |
| DetectWettingSweep.h | |
| Sweep for detecting cells that need to be converted to interface to obtain a smooth wetting interface. | |
| ExtrapolateNormalsSweep.h | |
| Extrapolate interface normals to neighboring cells in D3Q27 direction. | |
| ExtrapolateNormalsSweep.impl.h | |
| Extrapolate interface normals to neighboring cells in D3Q27 direction. | |
| NormalSweep.h | |
| Compute interface normal. | |
| NormalSweep.impl.h | |
| Compute interface normal. | |
| ObstacleFillLevelSweep.h | |
| Reflect fill levels into obstacle cells (for finite difference curvature computation). | |
| ObstacleFillLevelSweep.impl.h | |
| ObstacleNormalSweep.h | |
| Compute a mean obstacle normal in interface cells near solid boundary cells. | |
| ObstacleNormalSweep.impl.h | |
| Compute a mean obstacle normal in interface cells near solid boundary cells. | |
| SmoothingSweep.h | |
| Smooth fill levels (used for finite difference curvature computation). | |
| SmoothingSweep.impl.h | |
| Smooth fill levels (used for finite difference curvature computation). | |
| SurfaceGeometryHandler.h | |
| Handles the surface geometry (normal and curvature computation) by creating fields and adding sweeps. | |
| Utility.cpp | |
| Helper functions for surface geometry computations. | |
| Utility.h | |
| Helper functions for surface geometry computations. | |