#include <NonUniformGPUScheme.h>
◆ CpuBuffer_T
template<typename Stencil >
◆ GpuBuffer_T
template<typename Stencil >
◆ INDEX
template<typename Stencil >
Enumerator |
---|
EQUAL_LEVEL | |
COARSE_TO_FINE | |
FINE_TO_COARSE | |
◆ NonUniformGPUScheme() [1/2]
template<typename Stencil >
◆ NonUniformGPUScheme() [2/2]
template<typename Stencil >
◆ ~NonUniformGPUScheme()
template<typename Stencil >
◆ addPackInfo()
template<typename Stencil >
◆ communicateCoarseToFine()
template<typename Stencil >
◆ communicateCoarseToFineFunctor()
template<typename Stencil >
◆ communicateEqualLevel()
template<typename Stencil >
◆ communicateEqualLevelFunctor()
template<typename Stencil >
◆ communicateFineToCoarse()
template<typename Stencil >
◆ communicateFineToCoarseFunctor()
template<typename Stencil >
◆ init()
template<typename Stencil >
◆ isAnyCommunicationInProgress()
template<typename Stencil >
◆ refresh()
template<typename Stencil >
◆ setupCommunication()
template<typename Stencil >
◆ startCommunicateCoarseToFine()
template<typename Stencil >
◆ startCommunicateEqualLevel()
template<typename Stencil >
◆ startCommunicateFineToCoarse()
template<typename Stencil >
◆ startCommunicationCoarseToFine()
template<typename Stencil >
◆ startCommunicationEqualLevel()
template<typename Stencil >
◆ startCommunicationFineToCoarse()
template<typename Stencil >
◆ waitCommunicateCoarseToFine()
template<typename Stencil >
◆ waitCommunicateEqualLevel()
template<typename Stencil >
◆ waitCommunicateFineToCoarse()
template<typename Stencil >
◆ adaptiveGPUBuffer
template<typename Stencil >
◆ baseTag_
template<typename Stencil >
◆ blockForest_
template<typename Stencil >
◆ bufferSystemCPU_
template<typename Stencil >
◆ bufferSystemGPU_
template<typename Stencil >
◆ communicationInProgress_
template<typename Stencil >
◆ forestModificationStamp_
template<typename Stencil >
◆ headers_
template<typename Stencil >
◆ incompatibleBlockSelectors_
template<typename Stencil >
◆ localBuffer_
template<typename Stencil >
◆ packInfos_
template<typename Stencil >
◆ requiredBlockSelectors_
template<typename Stencil >
◆ sendFromGPU_
template<typename Stencil >
◆ streams_
template<typename Stencil >
The documentation for this class was generated from the following file: