#include <SurfaceMeshWriter.h>
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| SurfaceMeshWriter (const std::weak_ptr< StructuredBlockForest > &blockForest, const ConstBlockDataID &fillFieldID, const ConstBlockDataID &flagFieldID, const Set< FlagUID > &liquidInterfaceGasFlagIDSet, real_t obstacleFillLevel, uint_t writeFrequency, const std::string &baseFolder) |
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| SurfaceMeshWriter (const std::weak_ptr< StructuredBlockForest > &blockForest, const ConstBlockDataID &fillFieldID, const ConstBlockDataID &flagFieldID, const Set< FlagUID > &liquidInterfaceGasFlagIDSet, real_t obstacleFillLevel, const std::weak_ptr< Config > &config) |
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void | operator() () |
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◆ SurfaceMeshWriter() [1/2]
template<typename ScalarField_T , typename FlagField_T >
◆ SurfaceMeshWriter() [2/2]
template<typename ScalarField_T , typename FlagField_T >
◆ createBaseFolder()
template<typename ScalarField_T , typename FlagField_T >
◆ operator()()
template<typename ScalarField_T , typename FlagField_T >
◆ updateFillFieldClone()
template<typename ScalarField_T , typename FlagField_T >
◆ writeMesh()
template<typename ScalarField_T , typename FlagField_T >
◆ baseFolder_
template<typename ScalarField_T , typename FlagField_T >
◆ blockForest_
template<typename ScalarField_T , typename FlagField_T >
◆ executionCounter_
template<typename ScalarField_T , typename FlagField_T >
◆ fillFieldCloneID_
template<typename ScalarField_T , typename FlagField_T >
◆ fillFieldID_
template<typename ScalarField_T , typename FlagField_T >
◆ flagFieldID_
template<typename ScalarField_T , typename FlagField_T >
◆ liquidInterfaceGasFlagIDSet_
template<typename ScalarField_T , typename FlagField_T >
◆ obstacleFillLevel_
template<typename ScalarField_T , typename FlagField_T >
◆ writeFrequency_
template<typename ScalarField_T , typename FlagField_T >
The documentation for this class was generated from the following file: