#include <DetectWettingSweep.h>
◆ FlagUIDSet
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ vector_t
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ WettingStencil_T
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ DetectWettingSweep()
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ operator()()
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ boundaryHandlingID_
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ fillFieldID_
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ flagFieldID_
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ flagInfo_
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
◆ normalFieldID_
template<typename Stencil_T , typename BoundaryHandling_T , typename FlagField_T , typename ScalarField_T , typename VectorField_T >
The documentation for this class was generated from the following file:
- /builds/administration/walberla-website/walberla/src/lbm/free_surface/surface_geometry/DetectWettingSweep.h