waLBerla 7.2
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#include <TriangleMeshes.h>
Public Types | |
using | Point = OpenMesh::Vec3d |
Use double precision points. | |
using | Normal = OpenMesh::Vec3d |
Use double precision normals. | |
using | Color = OpenMesh::Vec4f |
Use RGBA colors. | |
using OpenMesh::Python::MeshTraits::Color = OpenMesh::Vec4f |
Use RGBA colors.
using OpenMesh::Python::MeshTraits::Normal = OpenMesh::Vec3d |
Use double precision normals.
using OpenMesh::Python::MeshTraits::Point = OpenMesh::Vec3d |
Use double precision points.