AABB typedef | walberla::mesh::distance_octree::BranchNode< MeshType > | |
aabb_ | walberla::mesh::distance_octree::Node< MeshType > | protected |
BranchNode(const shared_ptr< TriangleDistance< MeshType > > &triDistance, InputIterator beginFh, InputIterator endFh, uint_t maxDepth, uint_t minNumTriangles) | walberla::mesh::distance_octree::BranchNode< MeshType > | |
BranchNode(const BranchNode &other) | walberla::mesh::distance_octree::BranchNode< MeshType > | private |
children_ | walberla::mesh::distance_octree::BranchNode< MeshType > | protected |
FaceHandle typedef | walberla::mesh::distance_octree::BranchNode< MeshType > | |
getAABB() const | walberla::mesh::distance_octree::Node< MeshType > | inline |
getChild(const uint_t idx) const | walberla::mesh::distance_octree::BranchNode< MeshType > | inlinevirtual |
height() const | walberla::mesh::distance_octree::BranchNode< MeshType > | inlinevirtual |
Node(const MeshType &mesh, InputIterator beginFh, InputIterator endFh) | walberla::mesh::distance_octree::Node< MeshType > | inline |
Normal typedef | walberla::mesh::distance_octree::BranchNode< MeshType > | |
numChildren() const | walberla::mesh::distance_octree::BranchNode< MeshType > | inlinevirtual |
numTriangles() const | walberla::mesh::distance_octree::BranchNode< MeshType > | inlinevirtual |
numTrianglesToStream(std::ostream &os, const uint_t level) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
operator=(const BranchNode &other) | walberla::mesh::distance_octree::BranchNode< MeshType > | private |
Point typedef | walberla::mesh::distance_octree::BranchNode< MeshType > | |
Scalar typedef | walberla::mesh::distance_octree::BranchNode< MeshType > | |
sqDistance(const Point &p) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqDistance(const Point &p, FaceHandle &closestTriangle) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqDistance(const Point &p, Point &closestPoint) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqDistance(const Point &p, Point &closestPoint, Normal &normal) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
walberla::mesh::distance_octree::Node::sqDistance(const Point &p, Point &closestPoint, Point &normal) const =0 | walberla::mesh::distance_octree::Node< MeshType > | pure virtual |
sqSignedDistance(const Point &p) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqSignedDistance(const Point &p, FaceHandle &closestTriangle) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqSignedDistance(const Point &p, Point &closestPoint) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
sqSignedDistance(const Point &p, Point &closestPoint, Normal &normal) const | walberla::mesh::distance_octree::BranchNode< MeshType > | virtual |
walberla::mesh::distance_octree::Node::sqSignedDistance(const Point &p, Point &closestPoint, Point &normal) const =0 | walberla::mesh::distance_octree::Node< MeshType > | pure virtual |
~BranchNode() | walberla::mesh::distance_octree::BranchNode< MeshType > | inlinevirtual |
~Node() | walberla::mesh::distance_octree::Node< MeshType > | inlinevirtual |