blockDim() const | walberla::gpu::FieldIndexing3D< T > | inline |
blockDim_ | walberla::gpu::FieldIndexing3D< T > | protected |
field_ | walberla::gpu::FieldIndexing3D< T > | protected |
FieldIndexing3D(const GPUField< T > &field, const dim3 &_blockDim, const dim3 &_gridDim, const FieldAccessor3D< T > &_gpuAccess) | walberla::gpu::FieldIndexing3D< T > | protected |
ghostLayerOnlyXYZ(const GPUField< T > &f, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
gpuAccess() const | walberla::gpu::FieldIndexing3D< T > | inline |
gpuAccess_ | walberla::gpu::FieldIndexing3D< T > | protected |
gridDim() const | walberla::gpu::FieldIndexing3D< T > | inline |
gridDim_ | walberla::gpu::FieldIndexing3D< T > | protected |
interval(const GPUField< T > &f, const cell::CellInterval &ci) | walberla::gpu::FieldIndexing3D< T > | static |
intervalXYZ(const GPUField< T > &f, const cell::CellInterval &ci) | walberla::gpu::FieldIndexing3D< T > | static |
preferredBlockDim_ | walberla::gpu::FieldIndexing3DBase | protectedstatic |
setPreferredBlockDim(dim3 blockDim) | walberla::gpu::FieldIndexing3DBase | inlinestatic |
setPreferredBlockDim(unsigned int x, unsigned int y, unsigned int z) | walberla::gpu::FieldIndexing3DBase | inlinestatic |
sliceBeforeGhostLayerXYZ(const GPUField< T > &f, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
sliceXYZ(const GPUField< T > &f, cell_idx_t distance, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
withGhostLayerXYZ(const GPUField< T > &f, uint_t numGhostLayers) | walberla::gpu::FieldIndexing3D< T > | static |
xyz(const GPUField< T > &f) | walberla::gpu::FieldIndexing3D< T > | static |