| blockDim() const | walberla::gpu::FieldIndexing3D< T > | inline |
| blockDim_ | walberla::gpu::FieldIndexing3D< T > | protected |
| field_ | walberla::gpu::FieldIndexing3D< T > | protected |
| FieldIndexing3D(const GPUField< T > &field, const dim3 &_blockDim, const dim3 &_gridDim, const FieldAccessor3D< T > &_gpuAccess) | walberla::gpu::FieldIndexing3D< T > | protected |
| ghostLayerOnlyXYZ(const GPUField< T > &f, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
| gpuAccess() const | walberla::gpu::FieldIndexing3D< T > | inline |
| gpuAccess_ | walberla::gpu::FieldIndexing3D< T > | protected |
| gridDim() const | walberla::gpu::FieldIndexing3D< T > | inline |
| gridDim_ | walberla::gpu::FieldIndexing3D< T > | protected |
| interval(const GPUField< T > &f, const cell::CellInterval &ci) | walberla::gpu::FieldIndexing3D< T > | static |
| intervalXYZ(const GPUField< T > &f, const cell::CellInterval &ci) | walberla::gpu::FieldIndexing3D< T > | static |
| preferredBlockDim_ | walberla::gpu::FieldIndexing3DBase | inlineprotectedstatic |
| setPreferredBlockDim(dim3 blockDim) | walberla::gpu::FieldIndexing3DBase | inlinestatic |
| setPreferredBlockDim(unsigned int x, unsigned int y, unsigned int z) | walberla::gpu::FieldIndexing3DBase | inlinestatic |
| sliceBeforeGhostLayerXYZ(const GPUField< T > &f, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
| sliceXYZ(const GPUField< T > &f, cell_idx_t distance, uint_t thickness, stencil::Direction dir, bool fullSlice=false) | walberla::gpu::FieldIndexing3D< T > | static |
| withGhostLayerXYZ(const GPUField< T > &f, uint_t numGhostLayers) | walberla::gpu::FieldIndexing3D< T > | static |
| xyz(const GPUField< T > &f) | walberla::gpu::FieldIndexing3D< T > | static |