| addTriangle(index_t v0Idx, index_t v1Idx, index_t v2Idx) | walberla::geometry::TriangleMesh | |
| addTriangle(index_t v0Idx, index_t v1Idx, index_t v2Idx, index_t n0Idx, index_t n1Idx, index_t n2Idx) | walberla::geometry::TriangleMesh | |
| addVertex(const vertex_t &v) | walberla::geometry::TriangleMesh | |
| addVertex(const vertex_t &v, const color_t &c) | walberla::geometry::TriangleMesh | |
| addVertexNormal(const normal_t &n) | walberla::geometry::TriangleMesh | |
| clear() | walberla::geometry::TriangleMesh | inline |
| color_t typedef | walberla::geometry::TriangleMesh | |
| exchangeAxes(uint_t xAxisId, uint_t yAxisId, uint_t zAxisId) | walberla::geometry::TriangleMesh | |
| getAABB() const | walberla::geometry::TriangleMesh | |
| getNormalIndex(index_t i) const | walberla::geometry::TriangleMesh | inline |
| getNormalIndex(size_t triangle, uint8_t index) const | walberla::geometry::TriangleMesh | inline |
| getNormalIndices() const | walberla::geometry::TriangleMesh | inline |
| getNormalIndices() | walberla::geometry::TriangleMesh | inline |
| getNumNormalIndices() const | walberla::geometry::TriangleMesh | inline |
| getNumNormals() const | walberla::geometry::TriangleMesh | inline |
| getNumTriangles() const | walberla::geometry::TriangleMesh | inline |
| getNumVertexIndices() const | walberla::geometry::TriangleMesh | inline |
| getNumVertices() const | walberla::geometry::TriangleMesh | inline |
| getTriangle(size_t triangleIdx, vertex_t &v0, vertex_t &v1, vertex_t &v2) const | walberla::geometry::TriangleMesh | inline |
| getTriangle(size_t triangleIdx, vertex_t &v0, vertex_t &v1, vertex_t &v2, color_t &c0, color_t &c1, color_t &c2) const | walberla::geometry::TriangleMesh | inline |
| getTriangleVertexNormals(size_t triangleIdx, normal_t &n0, normal_t &n1, normal_t &n2) const | walberla::geometry::TriangleMesh | inline |
| getVertex(index_t i) const | walberla::geometry::TriangleMesh | inline |
| getVertexColor(index_t i) const | walberla::geometry::TriangleMesh | inline |
| getVertexColors() const | walberla::geometry::TriangleMesh | inline |
| getVertexColors() | walberla::geometry::TriangleMesh | inline |
| getVertexIndex(index_t i) const | walberla::geometry::TriangleMesh | inline |
| getVertexIndex(size_t triangle, uint8_t index) const | walberla::geometry::TriangleMesh | inline |
| getVertexIndices() const | walberla::geometry::TriangleMesh | inline |
| getVertexIndices() | walberla::geometry::TriangleMesh | inline |
| getVertexNormal(index_t i) const | walberla::geometry::TriangleMesh | inline |
| getVertexNormals() const | walberla::geometry::TriangleMesh | inline |
| getVertexNormals() | walberla::geometry::TriangleMesh | inline |
| getVertices() const | walberla::geometry::TriangleMesh | inline |
| getVertices() | walberla::geometry::TriangleMesh | inline |
| getVerticesOfColor(const color_t &color, OutputIterator outIt) const | walberla::geometry::TriangleMesh | |
| hasNormalIndices() const | walberla::geometry::TriangleMesh | inline |
| hasVertexColors() const | walberla::geometry::TriangleMesh | inline |
| hasVertexNormals() const | walberla::geometry::TriangleMesh | inline |
| index_c(T x) | walberla::geometry::TriangleMesh | inlinestatic |
| index_t typedef | walberla::geometry::TriangleMesh | |
| merge(const TriangleMesh &other, const Vector3< real_t > &offset=Vector3< real_t >(0.0)) | walberla::geometry::TriangleMesh | |
| normal_t typedef | walberla::geometry::TriangleMesh | |
| normalIndices_ | walberla::geometry::TriangleMesh | protected |
| removeDuplicateVertices(real_t tolerance=real_t(1e-4)) | walberla::geometry::TriangleMesh | |
| scale(real_t scaleFactor) | walberla::geometry::TriangleMesh | inline |
| scale(const Vector3< real_t > &scaleFactors) | walberla::geometry::TriangleMesh | |
| split(std::vector< TriangleMesh > &meshes) const | walberla::geometry::TriangleMesh | |
| surfaceArea() const | walberla::geometry::TriangleMesh | |
| translate(const Vector3< real_t > &offset) | walberla::geometry::TriangleMesh | |
| vertex_t typedef | walberla::geometry::TriangleMesh | |
| vertexColors_ | walberla::geometry::TriangleMesh | protected |
| vertexIndices_ | walberla::geometry::TriangleMesh | protected |
| vertexNormals_ | walberla::geometry::TriangleMesh | protected |
| vertices_ | walberla::geometry::TriangleMesh | protected |
| volume() const | walberla::geometry::TriangleMesh | |