CurvatureSweepLocalTriangulation(const std::weak_ptr< const StructuredBlockForest > &blockForest, const BlockDataID &curvatureFieldID, const ConstBlockDataID &normalFieldID, const ConstBlockDataID &fillFieldID, const ConstBlockDataID &flagFieldID, const ConstBlockDataID &obstacleNormalFieldID, const FlagUID &interfaceFlagID, const Set< FlagUID > &obstacleFlagIDSet, bool enableWetting, const ContactAngle &contactAngle) | walberla::free_surface::CurvatureSweepLocalTriangulation< Stencil_T, FlagField_T, ScalarField_T, VectorField_T > | inline |