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bool | walberla::field::refinement::divisibleByTwo (const CellInterval &cellBB) |
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bool | walberla::field::refinement::isFaceDirection (stencil::Direction dir) |
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bool | walberla::field::refinement::isEdgeDirection (stencil::Direction dir) |
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bool | walberla::field::refinement::isCornerDirection (stencil::Direction dir) |
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bool | walberla::field::refinement::blocksConnectedByFaces (const Block *block, const BlockID &neighbor) |
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bool | walberla::field::refinement::blocksConnectedByEdges (const Block *block, const BlockID &neighbor) |
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bool | walberla::field::refinement::coarserNeighborExists (const Block *block, stencil::Direction dir) |
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Vector3< cell_idx_t > | walberla::field::refinement::getNeighborShift (const BlockID &smallBlock, stencil::Direction dir) |
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CellInterval | walberla::field::refinement::equalLevelUnpackInterval (stencil::Direction dir, const CellInterval &cellBB, const uint_t numberOfLayers) |
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CellInterval | walberla::field::refinement::equalLevelPackInterval (stencil::Direction dir, const CellInterval &cellBB, const uint_t numberOfLayers) |
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CellInterval | walberla::field::refinement::coarseToFinePackInterval (stencil::Direction dir, const CellInterval &cellBB, const BlockID &smallBlock) |
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CellInterval | walberla::field::refinement::coarseToFineUnpackInterval (stencil::Direction dir, const CellInterval &cellBB, const BlockID &smallBlock) |
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CellInterval | walberla::field::refinement::fineToCoarsePackInterval (stencil::Direction dir, const CellInterval &cellBB) |
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CellInterval | walberla::field::refinement::fineToCoarseUnpackInterval (stencil::Direction dir, const CellInterval &cellBB, const BlockID &smallBlock) |
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